afrovorti.blogg.se

Killing floor 2 firebug perks
Killing floor 2 firebug perks








killing floor 2 firebug perks
  1. #Killing floor 2 firebug perks upgrade
  2. #Killing floor 2 firebug perks series

I personally used the Scottish Priest, but adorned him with a gas mask for safety purposes. Regardless of which perk you use, character customization has also been fleshed out, letting you select a base character and then further customize them with different items. Grenade variety has also been improved now each class gets a different grenade type, such as enemy stunning flash-bangs for SWAT or half-sticks of dynamite for the Demolition perk. Of course, the weapon specializations are only suggestions, and any class can use any weapon, though off-perk weapons will cost more and do less damage than perk-specialty ones. The Survivalist is a generalist perk, able to gain damage increases with all weapon types but to a lesser extent than any of the specialists for their respective weapons.

killing floor 2 firebug perks

SWAT specializes in SMGs which are quick to reload and are great for clearing out groups of weaker enemies. The Gunslinger is a pistol specialist, duel wielding powerful side-arms with impressive results. In addition to returning classes, several new ones have been added. The Firebug perk gets access to the Microwave gun, a beam weapon which causes enemies to inflate and explode in a morbidly comical manner.

#Killing floor 2 firebug perks series

The Medic has access to a series of modular guns which can shoot bullets or healing darts. Other returning classes have seen significant tweaks the Berserker has been much improved with melee combat now being quite satisfying, and some really fun new weapons such as an explosive charge-powered sledge hammer. The assault-rifle wielding Commando and shotgun-focused Support classes make it over pretty much unchanged in terms of roles and available weaponry, but the shotguns in particular are really satisfying to use, with the double-barrel shotgun and fully-automatic AA-12 being two of my personal favorites in the game.

#Killing floor 2 firebug perks upgrade

As before, each perk can be leveled up to increase weapon damage and decrease upgrade costs for the weapons they specialize in. Many perks return from Killing Floor 1, along with some familiar weapons. Fortunately, Tripwire reassert themselves here as the masters of gunplay, with a large arsenal of weapons spanning 10 classes, or ‘perks’ as they are referred to here, ranging from fairly run of the mill military grade weapons to some more creative offerings. Of course, all of this blood and gore wouldn’t count for much if the weapons weren’t fun to use. Blood is persistent between levels, and rooms that see a lot of fighting will literally become painted red as the round progresses, and body parts will litter the ground after each wave. The results feel incredibly organic as limbs fly, heads pop and viscera gets thrown through the air, with the returning bursts of slow motion that randomly triggers on headshots really letting you see just how over the top, and in my opinion glorious, the M.E.A.T system is. Developers Tripwire Interactive dubbed their proprietary gore technology the M.E.A.T system, which stands for Massive Evisceration and Trauma, which is suitable for the gore level that is truly something to behold.Įach enemy has a huge number of dismemberment points causing limbs to detach in different ways or heads to explode dynamically rather than with a pre-set animation.

killing floor 2 firebug perks

In other words, the guns feel amazing and enemies die in spectacularly bloody fashion. I struggle to think of another game that meets the standard set here in terms of weapon animations and the detailed reaction of enemies to getting hit. The area Killing Floor 2 excels in the most is its shooting.










Killing floor 2 firebug perks